Zu dem üblichen BLABLABLA aus Süüüdweest EU, dass es nichts bringt, mehrere Prozessoren zuzuordnen, empfehle ich DRINGENST, dass jeder für sich dieses selbst einmal ausprobiert (geht auch nur mit dem Taskmanager, Rechtsklick etc.) und dieses im FAHRBETRIEB testet. Hilft bei meinem PC auch!Īlles mit Bordmitteln und OHNE zusätzliche Tools. $Process.Priorit圜lass="High" mit dem ich die Priority / Wichtigkeit anhebe. $Process.ProcessorAffinity=127 mit dem ich 7 von 8 Prozessoren für GTL zuordne. $Process= get-process GTL ( wenn GTL bereits gestartet ist) und dann: Es ist ein PowerShell Script, was genau macht, was ich will!!! " benutzt.Īber irgendwann (2016!) hat mich das genervt, weil ich auch weitere Anwendungen, Tools / Dienste jedes mal manuell zuordnen musste.ĭann habe ich meine Lösung mit einem anderen 'Bordmittel' gefunden. Ich habe auch immer den oben genannten Weg über den Taskmanager, Rechtsklick auf "GTL und. However, game itself forces to single core in each start. So far, changing affinity could been done after game starting by switching to task manager, selecting the processes, selecting GTL process and right clicking "change affinity" from quick menu. For those who have multicore cpus and are not yet running GTL in all cores, I made a little app. MichaW: thanks, please report if you find something problematic. I can take a look at it and try to fix it to next version. If you can, please send the framework error you are getting in start up. (but for very high detail long tracks like Ronde Cevenole it still takes several minutes.) Especially when you load the track first time. The load times of very long tracks is actually reduced with more cores. Without vsync you should get several hundreds of frames per second in game menus. (the app from where resolution is selected for GTL) check that you don't have vsync enabled in GTL 3D Setup. Seems that you could be bound to vertical sync rate. Maybe the game could start faster with all cores (wich could be nice in GTL). it was the same fps, It seems 4 cores its the same, at least in fps. It activates all cores except 7 and 17-24īefore the actual processor I had a 2600k wich really improved me more fps with 4 cores but increasing to 5, 6. It shows 16 cores (it should be 24 for me) It works for me, despite it shows me a "Net Framework" exception error. When closing, program saves it's window location, speech settings and defaultĮDIT: screenshot changed to link not to break the forum layout. OBS Speed Display can be enabled from the menu. To enable Scroll Lock hot key, select option from Speech menu after you have Use TEST mode to fine tuneĪpplication volume from windows mixer so that speech volume fits in game. Use Speech button or menu select speech settings. Click "Time" or "Laps" to change Race Progress view. "Change Visibility" changes the tool view. while GTL is running, use "Edit" to edit your current Affinity settings. while GTL is not running use "Set Default Affinity" to setup up your Start the program with shortcut you made in installation and keep it drag'n'drop AffinityLock.exe shortcut to your desktop. Extract files to your preferred location.Ģ. Thisįeature also supports using scroll lock as hot key enabling / disabling theġ. So, no need watching fuel consumption in XD. Optional window showing the speed in km/h. Time, fuel, fuel consumption per lap, position etc. Race info Window displaying race information: lap time, best lap Setting Affinity for GTL and automatic watcher which will keep the selected This I did not like so I did my own smaller Way of doing this would be installing third party process diagnostics tools, Single core in each start, so you have to do this every single time. Task manager, selecting the processes, selecting GTL process and rightĬlicking "change affinity" from quick menu. So far, changing affinity could been done after game starting by switching to This can be due many things, but most likely DX9 rendering engine has HowĮver, many things have changed since 2005 and nowadays there's a quite bigĭifference in framerate if the game has been forced to use more than oneĬore. Most likely theĭesign team tested game by running it with 2 cores and saw no difference. Game itself sets things up so that it will use only one core. Originally GTL was not designed to run with multiple cores and by default, This is small utility that allows changing GTL CPU affinity on the fly. Which is something like Crew Chief, but smaller and more simplified. In version 2 few new features were introduced, from which Race Engineer Speech Engine is the one to mention. For those who have multicore cpus and are not yet running GTL in all cores, I made a little app.
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